Not sure about Santiago and economy. A population who can do without frills are not going to consume much, which isn't great for the economy, is it?
The logic of that scans.The best alternative to the PROBE Bonus lies in the MINDCONTROL Faction bonus. This bonus makes the bases and units of the faction immune to mindcontrol and subversion while not giving any morale bonuses to probe teams.
It strikes me that as far as the Believer probe bonus, it does and doesn't make sense. They should be very difficult to subvert or pry information from, but make terrible spies because of the exact same inflexibility. Alas, the game leaves no way to separate the two halves of the function.
This is a point worthy of bringing to Yitzi for .exe code modding, but he'll, no doubt, point out a lack of room in the code for such a major addition...
If immunity to anyone infiltrating the faction or probing techs could be added, that would be perfect. ;nod
In Alpha(x).txt, there's this option to disallow tech stealing from probe teams.Unfortunately, that option prevents all players from stealing technology. However, given the fact that additional features require more code, then it becomes obvious that it must suffice for the moment.
DEIRDRE: Planet Bonus is a no-brainer but the Efficiency Bonus is some kinda weird. In short terms its way more efficient to exploit ressources and to throw away the garbage you don't need instead of investing much energy into recycling. So I'd go for an Efficiency malus for the Gaians.Deirdre should get a industry penalty. Its the real price you pay for a "green economy" industry suffers to lake the greens happy.
YANG: The collective should get a police bonus since they're used to obey. The Industry bonus (brutal serfdom) seems plausible to me. Maybe a research penalty might be fitting since free thought is discouraged.
ZAKHAROV: Research bonus is the no-brainer here. I could imagine a morale malus because they prefer strongly controlled environments for their experiments and really don't feel comfy on chaotic battlegrounds.
MORGAN: The economy bonus is granted. I'd give them a bonus drone per 4 Citizens in a City to resemble the "expensive taste" rather than the support malus. Giving them a planet malus for exploiting ressources might also fit.
SANTIAGO: The morale bonus seems to be right. A probe bonus seems fitting to resemble some kinda task force and strong indoctrination of standard troops. I'd even give them a economy bonus since personal wealth and luxuries are frowned upon so taxes can be pretty high. Also a research malus might fit in since a survivalist has to be able to light a fire without fancy gadgets and a lot of technologies lead to lazyness in body and spirit.
MIRIAM: The believers should get a decent Morale bonus. Science malus seems legit if you want to emphasise the conflicts between faith and science. (But I'd really enjoy a faction that successfully promote a synthesis between faith and science instead.)
LAL: I can see the lack in efficiency through buerrocracy in the UN. Also like you mentioned there should be a police penalty.
Lal: Minus efficiency. Plus talent is wishful thinking. I'd give them the plus support and make them the militant faction.
One of the problems with realistic attributes is who gets to decide what is realistic? Religious leaders tend to be well educated and sometimes they can be important scientists but most physical and biological science seams to be done by secular researchers. Also in my estimations, organized religions tend to aggregate wealth into their organizations.No kidding this is why it's not a good idea to let screaming leftist atheists make games. Miriam isn't a faction she's a cartoon character a
If Free Market was such a good choice that nobody would ever chose Planned or Green except for role playing, handicapping, or specific situations, the game would be worse.We are talking realism here. The truth is Socialism and green economies don't work. They work until you run out of other peoples money.
No kidding this is why it's not a good idea to let screaming leftist atheists make games.
We are talking realism here.
... Miriam is a hatchet job on church people, and I totally agree.
I think von was just pointing out that Miriam is a hatchet job on church people, and I totally agree.Pretty much yes. Its an obnoxious hatchet job. She's the Saturday night live "church lady" as a faction.
I've had arguments in the past with atheist Euros who just don't see it. Check the attachment.
It's a story, and she a character who plays a role -one of the bad-neighbor factions- sure. Taken as representative of people of faith, as the story strongly hints? Hatchet job. As a bad guy in the story? Well-done. (Note the different Miriams seen in diplomatic contact b****h v. the thoughtful technology ethicist in the quotes and movies, though.)
It all depends on your perspective; you're unlikely to be a lot more annoyed than I am when the church people vote hateful politics and the far extremists bomb abortions clinics, but that's not all of them or the whole of the RL story.
He's definitely got a point, von, that you put it indelicately.Im not overtly bothered honestly. Indelicate or not I think I have a point.
You know, that's just straight-up politics, and there's a place for that in Recreation Commons, but not here...True. And I'm not in the mood for a flame war either. We can agree to disagree.
Out of curiosity, what do you think Fraxis should have prioritized: making a balanced game or making a game that reflects what you consider to be realistic?They should've gone for a balanced game. For the most part they did. But lets just say I would've been happy if Miriam would've had different
The logic of that scans.
It strikes me that as far as the Believer probe bonus, it does and doesn't make sense. They should be very difficult to subvert or pry information from, but make terrible spies because of the exact same inflexibility. Alas, the game leaves no way to separate the two halves of the function.
This is a point worthy of bringing to Yitzi for .exe code modding, but he'll, no doubt, point out a lack of room in the code for such a major addition...